Founder’s Welcome
Welcome to Emergent Dynamics
If you’re reading this, you’ve found your way into something rare.
Emergent Dynamics is my personal attempt to solve a problem that’s been hiding in plain sight for decades:
How do you build a living, evolving, planetary-scale simulation that’s coherent, consistent, and extensible enough to outgrow any single project?
Most people assume this kind of system already exists somewhere.
It doesn’t.
So I’m building it.
This space will be the public window into that process.
I’m designing a geodesic substrate, a field-based simulation layer, a multi-clock temporal engine, and an architecture that treats every subsystem—geology, hydrology, climate, AI, everything—as a clean, independent module that can be added, removed, or replaced without breaking the world.
It’s not a game engine.
It’s not a scientific DGGS.
It’s not a middleware tool.
It’s something in between and beyond all three.
A legitimate space that no one else is filling.
Here, I’ll share:
- major breakthroughs
- architectural decisions
- test results
- previews of the systems that form the backbone of the E.D.E.N. ecosystem
- and the occasional personal reflection from someone who is balancing a day job while building the thing he can’t stop thinking about.
If you’re a developer, researcher, scientist, educator, or just someone who sees the potential in this type of work, welcome.
If you’re curious and technically minded, you’ll feel right at home.
If you’re here because something about this feels bigger than a hobby project—you’re correct.
This is version one of the new site. It’ll evolve quickly.
For now:
Thanks for being here.
There’s a lot more coming.
— Shane
Founder, Emergent Dynamics