A Civilization Simulator Spanning Billions of Years

Colonies: Genesis of E.D.E.N. isn’t just a strategy game—it’s a fully simulated galaxy where biology, politics, technology, and ancient mysteries evolve dynamically. No two playthroughs are ever the same.

Procedural Evolution

Life doesn’t start sentient—and it doesn’t always survive.

From microbial origins to sapient species, the game simulates capability-driven biological evolution based on real environmental conditions.

• Dynamic environmental pressures (climate, radiation, gravity)

• Traits evolve over time—limbs, cognition, communication

• Multiple sentient species can emerge, coexist, or drive each other extinct

Civilizations That Remember

Factions don’t just act—they remember.

Political AI tracks internal history, betrayals, ideologies, and shifting power structures.

• Memory-based diplomacy and strategy

• Factional coups, revolutions, civil wars

• Nations rise, fracture, and fall based on internal logic—not scripted events

Real Economics & Infrastructure

Resources matter. Logistics matter. Stability matters.

Planets, stations, and fleets operate on real supply networks with failure cascades.

• Modular facilities with physical components and capacity points (CP)

• Resource-based production and energy balance

• Self-sufficient vs. networked infrastructure strategies

• AI evaluates growth, supply chains, and risk autonomously

Space Colonization & Warfare

Conquer, collapse, expand—across thousands of light-years.

The galaxy is simulated using real orbital mechanics and territory control systems.

• Physics-based space travel (SOI orbits, wormholes, interstellar travel)

• Strategic warfare with scalable AI-controlled fleets

• Dynamic borders, shifting alliances, and war economies

• Ship and station design using modular components and capabilities

Ancient Mysteries of E.D.E.N.

Discover the forgotten. Awaken the Guardians.

Scattered across unstable sectors, artifacts of the past offer great power—and terrible risks.

• Procedural artifact placement in high-risk galactic zones

• Lore-driven AI response: religion, tech rushes, or suppression

• Guardians and Architect remnants influence late-game diplomacy and warfare

• Not just collectibles—E.D.E.N. shapes your galaxy’s fate

A Galaxy in Motion

Time is always moving. So is the simulation.

Even if you don’t intervene, civilizations evolve, stagnate, or vanish.

• TimeManager controls simulation flow (pause, accelerate, skip centuries)

• Layered history systems track planetary, national, and galactic events

• Faction memory influences future behavior, shaping long-term outcomes

• Procedural galactic history every playthrough

What Makes It Different?

• No pre-scripted factions: Every species emerges organically

• Playable from any point: Watch, guide, or control—across billions of years

• Hard science meets deep storytelling

• Designed for replayability and emergent narratives

• Built by simulation nerds, for simulation nerds

See it in action

• [Watch the latest dev teaser]

• [Read a deep dive on evolution]

• [Explore the galaxy in the Sol Analog Demo]