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Dev Log: Declarative, Data-Bound UIBuilder System Online

Date: May 26, 2025 Tags: #ui #framework #nextsteps Something major clicked into place this week — and it happened fast. What began as a push to build a clean Orbit Editor UI quickly evolved into the birth of a fully modular, declarative, and data-bound UI system for Colonies: Genesis of E.D.E.N.. It wasn’t just a…

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Dev Log – Milestone: Interactive Geodesic Sphere Operational

Retroactive: May 1–8, 2025 Before rain could fall and clouds could form, we needed a world for it all to happen on. In early May, the geodesic sphere system reached full operational status, laying the foundation for the planet-scale simulation engine that powers Colonies: Genesis of E.D.E.N. This milestone marked the transition from raw geometry…