Dev Log: The Contract Exchange – Why Everything in Colonies – From Mining to War to Diplomacy – is Just a Contract
In most strategy games, you manage your empire with queues and build orders. In most simulations, agents act based on schedules or scripts. In Colonies: Genesis of E.D.E.N., you do something different: You write contracts. Every action—whether it’s launching a satellite, delivering food, researching a cure, or sending a drone strike—is expressed through the Contract…