A geodesic, field-driven planetary substrate — the foundation of the E.D.E.N. simulation ecosystem.

Genesis of E.D.E.N.

No architect. No design. Only consequence.


Genesis of E.D.E.N.

The Emergent Dynamics Simulation Ecosystem

A unified, geodesic, field-driven architecture for planetary simulation, scientific modeling, education, and emergent gameplay.


A New Foundation for Simulated Worlds

Most simulations begin with a compromise — square grids, distorted maps, unstable numerics, stitched-together systems.
E.D.E.N. is built differently.

At its core:

  • a geodesic planetary substrate
  • a deterministic field-based simulation model
  • a multi-clock temporal engine
  • modular, extensible subsystems
  • a scientific-grade overlay system
  • a developer- and educator-ready application layer

E.D.E.N. is not a single product.
It is a long-horizon simulation platform designed for decades of expansion.


The E.D.E.N. Stack

Geodesic Substrate
Equal-area, distortion-free, seamless global topology.

Field System
Unified state representation for tiles, edges, and directed edges.

Tick System
Deterministic, multi-timescale simulation structure.

Modular Subsystems
Domain-specific logic: geology, hydrology, atmosphere, ecology, civilization (future), and space-based (future).

Overlay Visualization
Scientific heatmaps, vector fields, diagnostic layers.

Application Layer
Tools, inspectors, editors, scenarios, experiments, gameplay interfaces.

View the Architecture Overview


Multi-Product Ecosystem

The E.D.E.N. engine powers a structured, multi-year product roadmap:

  • Planetary Simulation Engine — Q1 2026
  • Education Edition — Q4 2026
  • E.D.E.N.-based SDK — 2027
  • Colonies: Genesis of E.D.E.N. — 2028/29

Each product extends the platform.
Each layer unlocks new capabilities.

View the Ecosystem Roadmap


Contribute

We work with a small number of contributors—systems thinkers with clarity, discipline, and intrinsic motivation.

If this resonates, you may be a fit.

Learn About Contributing


Genesis of E.D.E.N. is the chronicle of a simulation engine evolving into a simulation ecosystem.