E.D.E.N. Impact Summary
A Unity-powered planetary simulation platform for environmental literacy, STEM education, and emergent systems understanding.
Overview
Emergent Dynamics is developing E.D.E.N., a planetary simulation ecosystem built in Unity that brings environmental science, complex systems modeling, and STEM education to life through interactive, visually intuitive experiences.
E.D.E.N. enables students, teachers, researchers, and creators to explore:
- climate patterns
- atmospheric systems
- watershed behavior
- biome emergence
- long-term environmental change
- Earth system interdependence
The project is designed for classrooms, universities, independent creators, and community educators seeking tools that make real-world environmental concepts tangible, visual, and explorable.
Why Unity?
E.D.E.N. is built on Unity for three reasons:
1. Accessibility
Unity’s cross-platform reach allows E.D.E.N. to run:
- in classrooms
- on low-cost devices
- on student laptops
- in community centers
- in developing educational contexts
This aligns with Unity for Humanity’s goal of democratizing impactful technology.
2. Creator Empowerment
Unity allows us to expose:
- custom tools
- scenario creation workflows
- visualization systems
- subsystems and data layers
…so that educators and creators can build their own modules, lessons, or exploratory experiences on top of E.D.E.N.
3. Global Reach
Unity is already widely used by:
- teachers
- indie developers
- universities
- STEM clubs
- nonprofits
- educational organizations
E.D.E.N. can plug into existing Unity ecosystems with almost no friction.
The Problem E.D.E.N. Solves
Environmental science is:
- complex
- data-heavy
- abstract
- difficult to visualize
- often inaccessible for young learners
Most tools are either:
- too simplistic to be meaningful, or
- too complex for classrooms and public education.
E.D.E.N. bridges this gap by providing:
- scientifically grounded simulations
- simple, clear visualization tools
- interactive scenarios
- instructor-friendly design
- no required background in coding or Earth science
This empowers teachers to demonstrate environmental systems in a way that students can see, explore, and understand.
Innovation & Technical Foundation (High-Level)
E.D.E.N. is powered by Unity through:
1. Geodesic Planetary Model
A distortion-free, equal-area world representation ideal for climate and environmental modeling.
2. Field-Based Simulation Core
All environmental data (temperature, moisture, elevation, biomes, flow, etc.) lives in structured fields — intuitive, consistent, and visualizable.
3. Multi-Clock Time Engine
Lets users watch:
- fast weather changes
- medium-scale hydrology
- slow geological or ecological processes
Each at its own pace.
This supports classroom exploration and long-term scenario design.
4. Subsystem Architecture
Geology, hydrology, atmosphere, ecology, and energy subsystems interact to create understandable emergent behavior.
5. Visual Overlay System
Simple, intuitive, scientific-style overlays help students immediately understand:
- temperature
- rainfall
- wind
- terrain
- flow
No background in modeling required.
Social Impact & Educational Value
1. Environmental Literacy
E.D.E.N. helps learners of all ages understand:
- how climate works
- how water flows
- how ecosystems arise
- how environmental systems interact
This builds the next generation of environmentally informed citizens.
2. Equity & Accessibility
Designed to run on:
- common laptops
- older classroom machines
- affordable hardware
- accessible devices
No specialized software required.
3. Empowering Educators
Teachers gain:
- scenario templates
- inquiry-based modules
- guided lessons
- real-time visualization tools
All without needing coding or simulation expertise.
4. Empowering Creators
Indie developers and STEM students can:
- build custom scenarios
- add new overlays
- extend subsystems
- create community tools
- explore emergent systems
E.D.E.N. becomes a platform for creative scientific expression.
Planned Deliverables with Unity for Humanity Support
1. Education Edition (Q4 launch)
A complete interactive environment with:
- core subsystems
- built-in lessons
- scenario-driven modules
- classroom-ready visual tools
- instructor resources
- Unity-based creation tools
2. Classroom Scenario Library
Dozens of guided experiences for:
- water cycles
- atmospheric circulation
- biomes
- climate zones
- environmental change
3. Creator Tools Package
Tools for:
- building scenarios
- designing overlays
- crafting custom educational modules
4. Community Outreach Initiatives
Focus on:
- local schools
- regional universities
- community STEM groups
- underserved educational communities
Unity for Humanity support would accelerate and amplify this outreach.
Why This Matters
Climate literacy is no longer optional.
Understanding complex systems is no longer optional.
Students need more than textbooks and diagrams.
They need tools that:
- make environmental systems explorable
- make invisible dynamics visible
- invite experimentation
- encourage curiosity
- bring Earth systems physics into reach
E.D.E.N. is built to do exactly that — and Unity is the platform that makes this possible.
Summary
E.D.E.N. is a Unity-powered simulation ecosystem designed to:
- improve environmental literacy
- expand access to scientific modeling
- empower teachers and creators
- make complex systems understandable
- support global educational equity
With the support of Unity for Humanity, E.D.E.N. can become an accessible, transformative tool for classrooms, communities, and learners around the world.